# (decoded with TMPL 128) Num Enemies: (15 entries) 0: Enemy Type: 1000 Location.v: 305 Location.h: 256 1: Enemy Type: 2034 Location.v: 250 Location.h: 216 2: Enemy Type: 2034 Location.v: 250 Location.h: 236 3: Enemy Type: 2034 Location.v: 250 Location.h: 256 4: Enemy Type: 2034 Location.v: 250 Location.h: 276 5: Enemy Type: 2034 Location.v: 250 Location.h: 296 6: Enemy Type: 2035 Location.v: 250 Location.h: 226 7: Enemy Type: 2035 Location.v: 250 Location.h: 246 8: Enemy Type: 2035 Location.v: 250 Location.h: 266 9: Enemy Type: 2035 Location.v: 250 Location.h: 276 10: Enemy Type: 2320 Location.v: 150 Location.h: 206 11: Enemy Type: 2320 Location.v: 150 Location.h: 306 12: Enemy Type: 2122 Location.v: 50 Location.h: 256 13: Enemy Type: 2123 Location.v: 70 Location.h: 106 14: Enemy Type: 2123 Location.v: 70 Location.h: 406